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  • The D3 team has created a huge variety of monsters for our slaughtering ... As the D3 Team describes it, the monsters and characters evolve at ...
    30 KB (4,953 words) - 17:00, 15 March 2019
  • role NPCs will play in Diablo 3, the team has given some hints of their ... and BlizzCon in October, since the D3 Team felt that it took players ...
    6 KB (1,071 words) - 19:43, 25 October 2013
  • October 22, 2010 -- The eve of Blizzcon 2010! The team at diablo.incgamers ... and-visual-character-customization/ D3 Team debates "staffs" ...
    76 KB (9,514 words) - 15:18, 11 September 2011
  • designers talk about how their memories of D1 and D2 were that they were ... designers talk about how their memories of D1 and D2 were that they were ...
    22 KB (3,658 words) - 00:37, 11 April 2015
  • * The fifth class was one of the first the D3 Team sketched out. ... lineage to the Hellfire version. (The D3 Team has disowned him and de-canon ...
    16 KB (2,572 words) - 03:55, 13 August 2011
  • character properties in Diablo III than in D1 or D2. This was part of the ... The D3 Team never issued a formal, multi-point rebuttal, but they ...
    16 KB (2,525 words) - 18:09, 3 March 2016
  • Mr. Brower had such a heavy influence on the development team for ... it not only says a lot about how great the D1, D2 & D2X music is, but ...
    8 KB (1,291 words) - 16:21, 21 July 2017
  • category:D2 Team category:D1 Team ...
    442 bytes (66 words) - 16:58, 17 June 2010
  • [[Image:D1-dupe-destroyed.gif|thumb|right|400px|Pwned!]] ... The D3 Team has said they will be able to control and eliminate duping ...
    3 KB (458 words) - 18:21, 7 February 2011
  • ablegamers-interviews-the-diablo-iii-team.html Wilson and Boyarsky] ... php?article_id=220175 Jay Wilson] on D1/D2 experiences, isometric view ...
    40 KB (4,900 words) - 21:51, 23 January 2011
  • available to all classes), but since the D3 Team has mentioned a dislike for ... skill trees rather than just a spellbook like in D1. Teleport for Diablo ...
    5 KB (819 words) - 00:41, 19 August 2011
  • that was properly welcomed to the masses with D1. More action and less management has proven to be very popular. While Diablo III will feature ...
    1 KB (185 words) - 12:31, 2 July 2010
  • The team working on the sound for Diablo 3 did not work on previous ... Diablo III's music is fairly similar to the music of D1 and D2 ...
    11 KB (1,800 words) - 17:56, 8 March 2012
  • by the more action-heavy sequel. The D3 Team has accepted and acknowledged ... the same sort of creepy, ominous, horror tone that D1 had. ...
    17 KB (3,070 words) - 12:08, 18 October 2013
  • undeadlabs.com UndeadLabs], where his team is creating a zombie-themed MMORPG. ... Category:D1 Team ...
    4 KB (571 words) - 16:55, 17 June 2010
  • :Got a burning question about the Burning Hells? The development team ... gives a sentimental moment for players of d1. We also saw ultimate fate ...
    8 KB (1,379 words) - 06:36, 15 March 2011
  • plot/lore events that weren’t covered in D1/D2/D2X, but it’s a nice presentation ... Journal was just the familiar events of D1 and D2 retold from Cain's ...
    8 KB (1,297 words) - 22:39, 14 October 2013
  • same year, other people joined the editors team – Bverrit and Noktis. On ... unofficial Diablo 2 servers, D2 and D1 mods, and gossips about Diablo ...
    7 KB (1,121 words) - 12:23, 7 April 2013