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==Experience bonus==
When you kill a series of monsters in a short timespan, you get an one-off experience bonus that follows a very simple pattern: 5 experience per kill.
The Experience bonus received seems to be related to the character's level, which just makes sense, but still linear. This is one example, with an assumed progression at an unknown level:
(A) = Assumed
* 19 Monsters = +70 Exp (A)
* 20 Monsters = +75 Exp