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2,568 bytes added, 11:16, 23 March 2011
January 2011
==January 2011==
 
{{int}} January 24, 2011 -- [http://diablo.incgamers.com/blog/comments/bashiok-explains-higher-difficulty-and-ai-improvements/ Bashiok discusses higher difficulty level monster] AI changes and improvements with [[Flux]]. The non-transcript contains some interesting tidbits.
 
{{com}} January 20, 2011 -- [[Shrines]] enter the discussion. [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-20-shrines/ Can their largely-irrelevant role in Diablo II be improved upon] this time around?
 
{{blz}} January 19, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-holiday-card-2010-winners-announced-plus-scandal/ Blizzard reveals the winners] of their 2010 Holiday Card Contest, and amusingly includes one entry that reused official Diablo II artwork from 2004. (Blizzard sticks the newest CM hires and interns with judging fan contests, and they tend not to know anything Blizzard did before WoW.)
 
[[File:Barb-fem-concept1.jpg|right|thumb|200px|Strong and sexy?]]
{{blz}} January 19, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-character-customization-and-sexy-barbarians/ @Diablo disputes a fan's claim] that the female [[Barbarian]] is not sexy.
 
{{blz}} January 18, 2011 -- [http://diablo.incgamers.com/blog/comments/starcraft-2-finally-has-chat-channels/ Starcraft II finally gets chat channels], plus a retrospective of the B.net chat for all Blizzard titles.
 
{{com}} January 17, 2011 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-4-class-silhouette-previews/ Class silhouettes are compared] to the final versions and found... to represent early concept art, not the finished model.
 
{{blz}} January 14, 2011 -- @Diablo [http://diablo.incgamers.com/blog/comments/diablo-on-items-itamz-and-iteems/ with a burst of tweets] on [[items]], [[skills]], [[runes]], and more.
 
{{blz}} January 13, 2011 -- [http://diablo.incgamers.com/blog/comments/male-demon-hunter-coming-soon/ Bashiok says the] male [[Demon Hunter]] is nearly ready to reveal. Two weeks later the [http://diablo.incgamers.com/blog/comments/male-demon-hunter-coming....-next-month.-maybe/ reveal was pushed back] since his animations needed more work. [http://diablo.incgamers.com/blog/comments/gender-bender-animations/ Additional explanation came] the next day. (Yet when he was revealed, it was all in artwork and still shots that showed us nothing of his movement style.)
 
{{blz}} January 13, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/runestone-info-galore/ provides detailed answers] to five questions about [[runestone]]s.
{{blz}} January 11, 2011 -- [http://diablo.incgamers.com/blog/comments/wizards-disintegrate-too-fast-for-love/ Bashiok defends the] Wizard skill [[Disintegrate]] from accusations of being overpowered and unbalanced.
{{blz}} January 5, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-charged-bolt-and-the-end-game/ @Diablo on Charged Bolt changes] and end game skill variety. A follow-up/explanation [http://diablo.incgamers.com/blog/comments/diablo-clarifies-difficulty-levels/ was issued the next day].
 
 
==December 2010 ==