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Traits

265 bytes added, 04:45, 4 August 2011
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| Barbarian
|-
| [[Bad Temper (trait)|Bad Temper]]
| Increases [[Fury]] generation and decreases Fury decay.
| Barbarian
| Wizard
|-
| [[Cruelty (trait)|Cruelty]]
| Enables a character to increase their chance of dealing [[critical strike]]s during combat.
| Barbarian, Monk, Witch Doctor, Wizard
| Wizard
|-
| [[Frenzied Attacks (trait)|Frenzied Attacks]]
| Enables class to deal more [[critical strike]]s and make them more damaging, while dual wielding weapons.
| Barbarian, Monk
| Barbarian
|-
| [[Insane Courage (trait)|Insane Courage]]
| Enables the Barbarian to take less damage when his health is below 50%.
| Barbarian
|-
| [[Intimidation (trait)|Intimidation]]
| Increases damage done to monsters as well as reducing vendor costs.
| Barbarian, Monk, Wizard
|-
| [[Iron Skin (trait)|Iron Skin]]
| Boosts the characters' armor.
| Barbarian
| Witch Doctor
|-
| [[Pound of Flesh (trait)|Pound of Flesh]]
| Increases the likelihood that a [[health globe]] will drop from a monster they kill.
| Barbarian, Demon Hunter, Monk
| Witch Doctor
|-
| [[Second Wind (trait)|Second Wind]]
| Steadily regenerates hit points.
| Barbarian
|-
| [[Shield of Iron (trait)|Shield of Iron]]
| Improves the Barbarian's blocking when he has a shield equipped.
| Barbarian
| Monk
|-
| [[Slaughter (trait)|Slaughter]]
| Enables melee attacks to sometimes strike additional nearby targets.
| Barbarian
| Witch Doctor, Wizard
|-
| [[Superior Skill (trait)|Superior Skill]]
| Enables a character to boost their [[dexterity]].
| Barbarian, Monk, Witch Doctor, Wizard
| Barbarian, Monk
|-
| [[Toughness (trait)|Toughness]]
| Increases a character's [[Vitality]].
| Barbarian, Demon Hunter, Monk, Witch Doctor, Wizard
| Wizard
|-
| [[Weak Spot (trait)|Weak Spot]]
| Enables them to increase their [[critical strike]] damage.
| Barbarian, Monk
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