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Inferno

58 bytes added, 20:45, 17 August 2011
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The New Difficulty Level
* Highest level of difficulty in the game.
* mlvl of 61 across the entire difficulty.
* More aggressive monster behavior with modified [[AI]], and possibly exclusive [[boss]] [[modifier]]s (or a higher chance of rolling specific [nasty] modifiers) for Inferno.
::That “flattened” difficulty will mean, Blizzard hopes, that players revisit the entire world of Diablo III seeking bigger and bolder challenges, not just go on “Mephisto runs” or fight a specific breed of minion in search of experience points and sweet loot drops.
 
==Design Intentions==
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