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Monk
,Placed skills in categories
The following is a very quick list. See the [[Monk skills]] page for a more thorough summary, or any of the individual skills pages for full information.
===Spirit Generator===
* [[Fists of Thunder]] - This [[combo]] skill unleashes a series of lightning infused punches that deal bonus weapon damage as lightning damage, and have an increased chance to interrupt enemy attacks.
* [[Deadly Reach]] - This [[combo]] skill project lines of pure force over a short distance.
* [[Crippling Wave]] - This [[combo]] skill provides a series of large sweeping attacks that damage and debilitate enemies.
* [[Exploding Palm]] - This [[combo]] skill hits twice for low damage, before the third hit that sets a pulsing heart over the enemy's head. If an enemy dies while the heart is in place they detonate in a blood supernova, dealing heavy damage to anything in the vicinity.
* [[Sweeping Wind]] - This [[combo]] skill causes the Monk to sweep his weapon in a wide circle, forming a barrier of force that deals damage to every enemy hit. Can hit enemies multiple times.
* [[Way of the Hundred Fists]] - This [[combo]] skill sends the Monk dashing to deal multiple hits to any number of targets in his range.
===Spirit Spender===
* [[Blinding Flash]] - Creates a flash of light that blinds all nearby enemies for a short duration. Blinded enemies will not attack unless they are attacked first, and also suffer a reduced chance to hit.
* [[Fists of ThunderLashing Tail Kick]] - This [[combo]] skill The Monk unleashes a series of lightning infused punches that deal deadly roundhouse kick, causing knockback and bonus weapon damage as lightning damage, and have an increased chance to interrupt enemy attacks.
* [[Breath of Heaven]] - The Monk banishes any harmful effects from himself and his allies, including stun, slowing, and effects that reduce defensive or offensive abilities.
* [[Dashing Strike]] - This [[combo]] skill allows the Monk to dash quickly at the targeted enemy or location, dealing weapon damage and bonus physical damage when he arrives.
* [[Lethal Decoy]] - The Monk creates an illusion of himself composed of pure holy energy. This illusion attracts enemies to it, before exploding, dealing holy damage.
* [[Inner Sanctuary]] - Creates a protected region on the ground for a short duration, shielding the monk from melee attackers.
* [[Serenity]] - The Monk creates a shield that protects him from all incoming damage for a short duration.
[[Image:Monk_-_Seven_Sided_Strike02.jpg|thumb|400px|Seven Sided Strike.]]
* [[Seven Sided Strike]] - A powerful attack that allows the Monk to teleport to a target, then strike it or something nearby multiple times.
* [[Mystic Ally]] - UnknownSummon an elemental ally capable of engaging enemies in combat.
* [[Wave of Light]] - The Monk summons a rolling wave of holy fire that scorches everything in its path, dealing holy damage.
===Mantras===
* [[Mantra of Evasion]] - Recite a Mantra that increases the dodge chance of you and your allies.
* [[Mantra of Retribution]] - Recite a Mantra that causes you and your allies to reflect melee damage back at enemies.
* [[Mantra of Healing]] - Recite a Mantra that increases the Life regeneration of you and all allies.
* [[Mantra of Conviction]] - Recite a Mantra that causes enemies to take additional damage.
==Monk Passive Skills==