1,465
edits
Changes
ADVERTISEMENT
From Diablo Wiki
Corrected descriptions for easier acces later on
A simple but effective trap that is used to slow down enemies.
{{clear-left}}
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II, as well as a chance to pierce its target.
{{clear-left}}
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.
{{clear-left}}
Used for both attack and defense, it consumes both of the resources for different effects.
{{clear-left}}
This skill, instantly nicknamed "knife nova," shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets. Fan of Knives damage seems to not depend on weapon damage.
{{clear-left}}
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after 1 second.
{{clear-left}}
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.
{{clear-left}}
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.
{{clear-left}}
The Demon Hunter marks her target which becomes more vulnerable to attacks.
{{clear-left}}
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.
{{clear-left}}
A single strike that hits the enemy with a percent of a weapon's damage.
{{clear-left}}
Can be used to escape enemies by becoming invisible for a period of time.
{{clear-left}}
This trap/object is placed and triggers when enemies move into range.
{{clear-left}}
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.
{{clear-left}}
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.
{{clear-left}}
A buff skill that increases attack speed for a limited time.
{{clear-left}}
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.
{{clear-left}}
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill.
{{clear-left}}
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies.
{{clear-left}}
A stream of arrows is launched with increased speed that consumes Hatred.
{{clear-left}}
Used to fully replenish Discipline.
{{clear-left}}
While moving slower, the Demon Hunter can shoot random targets that are near her.
{{clear-left}}
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.
{{clear-left}}
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/demon-hunter/ Demon Hunter Overview] -- Diablo III 13th Sep 2011