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Paladin
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The '''Paladins''' of the [[Zakarum]] , also known as '''Protectors of the Word''', '''Hand of Zakarum''' or the defecting '''Order of Paladins''', fought against their own leaders as well as [[Diablo]] during the events of [[Diablo 2]]. These holy knights will not make a reappearance in vanilla [[Diablo III]] as a [[class|character class]]. They may return as a playable class in an expansion, but this is not confirmed.
It has been strongly hinted that some Paladins will be sighted as NPCs in Diablo III.[http://www.blizzblues.com/us/so-without-the-paladin-class-23042165807.html]
* '''Full information on the [[Diablo II]] Paladin {{iw|Paladin can be seen here}}.'''
==Background==
The '''Knights of Westmarch''' who felled the armies of mighty [[Leoric]] are pure at heart and closely follow the teachings of [[Zakarum]], the Religion of the Light. A battle-ready warrior for whom faith is a shield, the Paladin fights for what he believes to be right. His steadfastness gives him powers to bestow blessings to his friends and wreak cruel justice on foes. There are those who call the Paladin an overwrought zealot, but others recognize in him the strength and goodness of the Light.
During the mid-twelfth century, after the [[Church of Zakarum]] had gained prominence in the East, the Church decreed that the visions of [[Akarat]] would be spread throughout the known world in order to redeem the masses. Thus, the church selected a group of its most charismatic and devoted priests and sent them on a mission to proselytize the people of the West.
In the midst of this bloody crusade, a rebellion arose within the ranks of the Paladins of Zakarum. The rebels condemned the methods of the Inquisition, proclaiming that their new [[Order of Paladins]] should protect the innocent, and that the evil corruption they fought was merely evidence of their forebear's failure. They resolved to fight the true source of corruption. The Three [[Prime Evil]]s - [[Diablo]], [[Baal]], and [[Mephisto]]. And so, these rebellious Paladins left their Zakarum brethren and ventured West.
==Traits and Abilities==
Paladins use [[holy magic]] as gifted by the [[High Heavens]]. They must maintain strictly ordered lives, constantly upholding the cause of Virtue and Light. They must never succumb to worldly temptations lest they risk being deceived into following false lights -- [[demon]]s masquerading as heavenly beings.
Paladins may use their skills to increase their prowess with sword and shield, as well as lend blessing "[[Aura]]s" to themselves and to any who join them. They are particularly effective against the [[Undead]], as they know many holy incantations effective against these creatures.
==Diablo III Info==
The Paladin character will not return in [[Diablo 3]], though a Paladin might be seen in the game [http://www.blizzblues.com/us/so-without-the-paladin-class-23042165807.html] (as an NPC?), and [[Blizzard Entertainment|Blizzard]] has not ruled out any of the characters from returning in Diablo 3 expansion packs. One strike against the Paladin returning is that [[Auras]] will be in Diablo 3, most likely as [[Monk]] skills, which would seem to make the Paladin's best known skill type redundant.
==Diablo II Info==
{{Interwiki|half= }}
==References==
* [[Diablo II Manual]]
* [http://www.blizzblues.com/us/so-without-the-paladin-class-23042165807.html Without the Paladin Class]
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[[Category:Ethnic groups]]
[[Category:Classes (Diablo II)]]
[[Category:Diablo II]]
[[Category:Zakarum]]