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Wizard

552 bytes added, 01:52, 18 May 2012
Wizard Passive Skills
This is a very quick listing. See the [[Wizard Passives]] article for more details, or click on any of the individual passive skills for full stats and info. Skills are listed in the order they are unlocked through level progression.
* [[Blur]] - Level 10. Reduces melee damage taken by 20%.* [[Power Hungry]] - Level 10. Gain 30 [[Arcane Power]] whenever you are healed by a health globe.* [[Temporal FluxEvocation]] - Enemies that have been damaged Level 13. Reduces all cooldowns by Arcane spells are slowed down15%.* [[Glass Cannon]] - Level 16. Increases all damage done by spells while reducing 15%, but decreases the Wizard's armor and resistancesby 10%.* [[Prodigy]] - Gain Level 20. When you deal damage with a Signature Spell, you gain 4 [[Arcane Power]] every time you cast a signature spell.* [[Astral Presence]] - Level 24. Increases maximum [[Arcane Power]] by 20 and Arcane Power regeneration rateby 2 per second.* [[Illusionist]] - Resets Level 27. Whenever you suffer more than 15% of your Life in a single hit, the cooldowns of on [[Mirror Image]] and [[Teleport]] when you lose a large amount of life in a single hitare automatically reset.* [[Black IceCold Blooded]] - Increases cold Level 30. Cold damage done dealt to chilled and [[frozen]] enemiestargets is increased by 20%.* [[Conflagration (Passive)|Conflagration]] - Enemies on fire increases their Level 34. Fire damage dealth to enemies applies a burning effect, increasing all damage takendone to them by 10% for 3 seconds.* [[Paralysis]] - Level 37. Lightning attacks can [[stun]] damage dealt to enemieshas up to a 8% chance to Stun the target for 2 seconds.* [[Galvanizing Ward]] - Level 40. Increases the duration of armor your Armor spellsby 120 seconds. While armor spells are As long as an Armor Spell is active, you gain increased life regeneration310 Life per second.* [[BlurTemporal Flux]] - Reduces Level 45. Whenever you deal Arcane damage taken while in melee, enemies are slowed by 30% for 2 seconds.* [[EvocationCritical Mass]] - Reduces cooldownsLevel 50. Critical hits have a chance to reduce the cooldown of your spells by 1 second.* [[Arcane Dynamo]] - Level 55. When you deal damage with a signature spell you gain a Flash of Insight. After 5 stacks, your next non-signature spell deals increased 75% additional damage.* [[Unstable Anomaly]] - Release Level 60. When reduced below 20% Life, release a shockwave that knocks all enemies back when the player falls below 20% health. This effect cannot occur more than once every 60 seconds.
===Wizard Traits===
Many [[traits]] were preserved as [[passive skills]], but a lot them were dropped. See the [[Wizard traits]] page for full info on what the traits system looked like.
 
==Class Design==
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