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Poison (also known as [[Acid]]) is one of the types of [[elemental]] [[damage]] in Diablo III. It is green in appearanceand often appears in puddles or splashes that deal [[DoT]] to enemies in the green. Poisoned targets suffer Corpses killed by poison weapons or poisonous skills emit greenish smoke. Unlike poison in Diablo 2, Diablo 3's poison is basically just a healing debuff, losing green type of damage that deals full damage upon the hit points over time and suffering reduced healing as well. The loss of hit points over time is usually much more substantial than the initial It does not necessarily have any lingering damage done by the poison attackproperties.
Poison damage is dealt by a number of Witch Doctor skills such as [[Poison Dart]], [[Plague of Toads]], [[Zombie Charger]], [[Corpse Spiders]], and [[Acid Cloud]]. Other skills may gain poison damage from a [[runestone]]. [[Hydra]] is one known example.
[[File:Wd-plague-toads1.jpg|thumb|300px|[[Plague of Toads]] impact against a [[Beast]].]]
Though poison attacks often splash and look liquid or appear in puddles of acid, the damage type functions like all the others (except cold) dealing damage at the time of impact but not imparting any lasting health drain (aside from some special skills that specifically list their damage over time).
<blockquote>any change in the range of damage types to include holy, shadow, voodoo or anything else to match the classes? —Scyberdragon<br>
[[category:combat]]
[[category:poison]]
[[category:damage]]