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Health globes are the main source of life replenishment in Diablo III. There are some hit point refilling bonuses on equipment (such as [[LAEK]]), but nothing like the omnipresent and overpowered life [[leech]] of Diablo II. There are also healing potions which grant instant life replenishment, but they are only for use in emergencies, since they have a considerable [[cool down]] time between uses.
During the early development of Diablo III, there were blue [[Mana Globe]]s as well as red Health Globes, but these were removed in mid-2009, and the classes were given skills that could enable them to gain mana [[resource]] from health globes. As only Currently, the [[Witch Doctor]] still uses mana, that is the only class with such a bonus, now granted by [[Witch Doctor traits|traitsWizard]] and [[Demon Hunter]]each have a passive skill enabling that.