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Boss Modifiers

2,378 bytes added, 03:21, 12 November 2013
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==Higher Level Modifiers==
[[Horde]] (B)<br>
[[Illusionist (Boss modifier)|Illusionist]]<br>
<nowiki>* </nowiki>[[Invulnerable Minions]] (B)<br>
[[Missile Dampening]] (B)<br>
[[Shielding]]<br>
[[Fire Chains]] (C)<br>
[[Frozen]]<br>
[[Frozen Pulse]] *<br>
[[Molten]]<br>
[[Mortar]]<br>
[[Plagued]]<br>
[[Poison Enchanted]] *<br>
[[Reflects Damage]]<br>
[[Teleporter]]<br>
B = Boss only
C = Champions only
<nowiki>* </nowiki> = Removed modifierAvailable in [[Reaper of Souls]] only
==Bosses vs. Champions==
* Additional Resistances: None.
 
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===Frozen Pulse===
 
<!--[[Image:Missile_dampening.jpg|thumb|400px|right|Missile Dampening.]]-->
 
 
* [[Reaper of Souls]] only
 
 
[[Frozen Pulse]] sends out a little blue orb that floats around the boss and homes in on your character when you are nearby. Its movement was a bit reminiscent of the Druid's Sages from D2, or perhaps the Wizard's Familiar in D3, though it doesn't move that quickly or stay that close.<ref name=blizzconaffixes/>
 
 
The Pulse looks like a spiky blue ball, a bit like a [[Frozen]] just before it explodes, and it floats around the boss, then comes towards you if you get within some proximity (30y or so?) of the boss. When it's near you it hits you with a chilling debuff that deals slight damage.
 
 
It can be avoided by running away, however it will slowly pursue you but it can be outrun. If you get far enough way from the Boss it will snap back to him and only return to you when you get within a certain distance of the boss again.
 
 
'''Frozen Pulse'''
* '''Monster Level Minimum: '''?
* '''Available to:''' ?.
* '''Damage Type:''' ?
* '''Additional Resistances:''' n/a
* '''Can Not Spawn With:''' ?.
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<!--[[File:poisoned image.jpg|thumb|350px|blah blah blah]]-->
===Poison Enchanted===
 
* [[Reaper of Souls]] only
 
[[Poison Enchanted]] is a modifier that enables a boss to shoot out glowing spots that you need to get away from before they explode in painful fashion.<ref name=blizzconaffixes>[http://diablo.incgamers.com/?p=372675 BlizzCon 2013 Monster Affixes Report] - IncGamers.Com, 10/11/13</ref>
 
What happens with this affix is that each Champion, or the Boss and his minions, will occasionally stop moving and squat down for an instant, before shooting out two (per creature) glowing yellow spots. They go out from the monster with a sort of electrical squiggle graphic, and then sit there looking a bit like glowing green/yellow manhole covers. After about a second these explode, shooting out greenish jets of gas in an X pattern. Each "arm" of the X goes maybe 15 yards, giving the whole thing a range of about 35 yards, and it persists for several seconds.
 
 
'''Poison Enchanted'''
* '''Monster Level Minimum: '''?
* '''Available to:''' ?.
* '''Damage Type:''' Poison
* '''Additional Resistances:''' n/a
* '''Can Not Spawn With:''' ?.
 
 
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===Reflects Damage===
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==References==
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