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==Use of Destructibles==
These objects can be blasted to try to find [[gold]] or [[item]]s hidden in them, or just for fun. More interesting are the various booby traps found in the dungeons; walls propped up on wooden supports, chandeliers connected to fraying ropes, or other such accidents waiting to happen. When these types of environmental objects are broken, intentionally or accidentally, they will crash to the ground, dealing damage to anything they land on.
[[Image:Destructibles1.jpg|thumb|353px|A chunk of stone railing goes flying.]]Destructibles are very common; there are things to be broken in every room in the subterranean dungeons, though most of these are just decorative objects like chairs and tables. The larger, trap-like destructibles aren't as common and those are not always easy to see in advance, when they can best be used to damage enemies. It's not clear how fully destructibles will be integrated into outdoor environments; none are seen in the outdoor scenes from the [[WWI 2008]] Paris [[gameplay movie]] (June), though the grass underfoot is burned and crushed by various spells.
Destructibles can damage your character as well as the [[monster]]s; in testing on the [[BlizzCon 2008]] demo build (October) players who knocked over a wall on their own heads were damaged and [[stun]]ned, while the nearby [[skeleton]]s were killed outright.
The design and implementation of destructibles were discussed in the D3 Lore and Environmental Art Panel from the WWI in Paris (June 2008). The following quote comes from [[WWI_2008:_D3_Lore_and_Environmental_Art_Panel#Dynamic_animations|a rough transcript of that event]]:
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