Ferocity (trait)
This trait became the passive skill Ferocity when all traits were removed from the game prior to the press event of July 2011. This is archived for future curiosity and reference. This page is not to be updated with current info; see the skills page for current skill information.
Ferocity is a trait possessed by the Witch Doctor. Points in this increase the damage done by the Witch Doctor's summoned pets.
Prior to the skill tree reorganization and the introduction of traits, there was a Witch Doctor skill of the same name, with similar properties:
Ferocity Properties[edit | edit source]
Ferocity
- Clvl Req: 47
- Description: Increases damage done by your summons.
- Max points: 3
- Rank One: Unknown.
- Rank Two: Unknown.
- Rank Three: Unknown.
- Lore: Not yet known.
It's not entirely clear which skills this enhances, since the witch Doctor has a number of skills that summon attack pets, but only for a limited duration. Theoretically, "summons" are only pets that persist until they are killed or banished by the Witch Doctor.
Classes[edit | edit source]
This is a Witch Doctor-only trait.
Synergies[edit | edit source]
Known Witch Doctor summons:
- Mongrels
- Gargantuan
- Hex
- Fetish Army
- Pit of Fire -- An attack mounted by previously-summoned Fetish. Unclear if Ferocity would boost its damage.
Diablo III Classes [e] |
Barb skills Barb traits DH skills DH traits Monk skills Monk traits WD skills WD traits Wiz skills Wiz traits |
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The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | |||||
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Level Req: Under 10 • Toughness |
Level Req: 11 Level Req: 15 |
Level Req: 19 • Rituals Level Req: 23 |
Level Req: 27 • Assassin Level Req: 31 |
Level Req: 35 • Superior Skill Level Req: 39 |
Level Req: 43 • Fetish Leader Level Req: 47 |