Weapon Master
All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the skills page for current skill information.
Weapon Master is a trait possessed by the Wizard. It increases the damage done by spells and weapons when wielding a sword, axe, or mace.
Weapon Master Properties[edit | edit source]
Weapon Master
- Clvl Req: 15
- Description: Increases damage done by spells and weapons when the Wizard is wielding a sword, an axe or a mace.
- Max points: 3
- Rank One: Unknown.
- Rank Two: Unknown.
- Rank Three: Unknown.
- Lore: Not yet known.
Classes[edit | edit source]
This is a Wizard-only trait.
Synergies[edit | edit source]
A trait to use only if your Wizard is wielding a sword, axe, or mace all or most of the time. Any battle mage using Magic Weapon will consider this trait essential.
Compare to two other traits:
Diablo III Classes [e] |
Barb skills Barb traits DH skills DH traits Monk skills Monk traits WD skills WD traits Wiz skills Wiz traits |
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The Wizard - Wizard skills - Wizard traits - Arcane Power - Wizard skill archive [e] | |||||
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Level Req: Under 10 |
Level Req: 11 • Energy Reserves Level Req: 15 |
Level Req: 19 • Blur Level Req: 23 |
Level Req: 27 Level Req: 31 |
Level Req: 35 Level Req: 39 |
Level Req: 43 • Expanded Mind Level Req: 47 |