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Lingering Spirit

742 bytes added, 06:30, 6 June 2012
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[[File:IconHaunt.png|left]]'''Lingering Spirit is a rune effect in [[Haunt]]''' is , a a Spirit Realm [[Witch Doctor skill]] unlocked at [[clvl|level]] 4.
An This rune effect causes the spirit to linger in place for up to 10 seconds after killing a monster, waiting for a new target to move into range.  ==Skill Rune Effects==Refer to the [[Indigo RuneHaunt rune effects]] placed article for thorough descriptions of all five rune effects in it this skill, including screenshots, videos, patch changes, and strategy tips. {{skill description header}}<skill subcat="Spirit spell" class="WitchDoctor">Haunt</skill><skill class="WitchDoctor" rune="Lingering Spirit">Haunt</skill>   ==Media== Screenshots and movies will alter be added post-release.  ==Development== Prior to the skill revision in February 2012, this rune effect was enabled by the [[Indigo Rune]], granting the following way.effect with a level 7 runestone:
{{Witch Doctor_Skillrune_Lingering Spirit}}
 
[[category:Witch Doctor skills]]
[[category:Witch Doctor rune effects]]
[[category:runes]]
 
 
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{{Skill navbox Diablo III|WD|secondary}}