Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Boss Modifiers

1,649 bytes added, 00:39, 12 July 2012
no edit summary
* Available to: All
* Damage Type: Arcane
* Additional Resistances: ArcaneNone 
<br>
* Damage Type: Standard.
* Additional Resistances: None.
* Will Not Spawn With: [[Extra Health]], [[Health Link]], [[Horde]], [[Illusionist]], [[Missile Dampening]], [[Invulnerable Minions]], [[Shielding]], [[Vampiric]]
 
<br>
* Available to: Champions and Bosses, but not boss minions.
* Damage Type: Lightning.
* Additional Resistances: LightningNone.
* Damage Type: N/A.
* Additional Resistances: None.
* Will Not Spawn With: [[Avenger]], [[Health Link]], [[Horde]], [[Illusionist]], [[Missile Dampening]], [[Invulnerable Minions]], [[Shielding]], [[Vampiric]]
<br>
* Available to: All
* Damage Type: Cold
* Additional Resistances: ColdNone.
* Damage Type: N/A.
* Additional Resistances: None
* Will Not Spawn With: [[Avenger]], [[Extra Health]], [[Horde]], [[Illusionist]], [[Missile Dampening]], [[Invulnerable Minions]], [[Shielding]], [[Vampiric]]
During development this modifier was called [[Life Link]] and could be encountered on bosses and their minions, as well as champions.
* Damage Type: N/A.
* Additional Resistances: N/A.
* Will Not Spawn With: [[Avenger]], [[Extra Health]], [[Health Link]], [[Illusionist]], [[Missile Dampening]], [[Invulnerable Minions]], [[Shielding]], [[Vampiric]]
<br>
* Damage Type: N/A.
* Additional Resistances: None.
* Will Not Spawn With: [[Avenger]], [[Extra Health]], [[Health Link]], [[Horde]], [[Missile Dampening]], [[Invulnerable Minions]], [[Shielding]], [[Vampiric]]
* Damage Type: n/a
* Additional Resistances: n/a
* Will Not Spawn With: [[Avenger]], [[Extra Health]], [[Health Link]], [[Horde]], [[Illusionist]], [[Missile Dampening]], [[Shielding]], [[Vampiric]]
<br>
[[Knockback]]. This modifier grants the boss or champion a knockback attack which will send a character or minion flying away from the monster that hits them. This is not a slight stumbling bump backwards, as many normal monsters can land; it's a special hit and knocks the target back a considerable distance, often half the screen or further (40+ yards). This can be quite funny early in the game, when a Witch Doctor watches his [[Mongrels]] get repeatedly launched across the entire screen by some tiny boss with this property. It can also be somewhat helpful to ranged attackers, as the boss will knock them so far back that it's almost as if they used some sort of movement skill themselves.
It's more dangerous in dungeons and tight areas where the knockback doesn't actually create a safe space between the character and monsters, allowing them to continue attacking while your hero is incapacitated. Knocked back characters and pets are debuffed with a slowing effect for a moment after the impact.
* Monster Level Minimum: 1
* Damage Type: Standard.
* Additional Resistances: None.
* Will not spawn with: [[Nightmarish]], [[Vortex]].
<br>
* Damage Type: n/a
* Additional Resistances: n/a
* Will Not Spawn With: [[Avenger]], [[Extra Health]], [[Health Link]], [[Horde]], [[Illusionist]], [[Invulnerable Minions]], [[Shielding]], [[Vampiric]]
<br>
* Available to: Champions, Bosses and their Minions.
* Damage Type: Fire.
* Additional Resistances: FireNone.
<br>
* Damage Type: N/A.
* Additional Resistances: None.
* Will not spawn with: [[Knockback]], [[Vortex]].
<br>
* Available to: All
* Damage Type: Poison.
* Additional Resistances: PoisonNone.
<br>
* Damage Type: n/a
* Additional Resistances: n/a
* Will Not Spawn With: [[Avenger]], [[Extra Health]], [[Health Link]], [[Horde]], [[Illusionist]], [[Missile Dampening]], [[Invulnerable Minions]], [[Vampiric]]
 
<br>
* Damage Type: N/A.
* Additional Resistances: None.
* Will Not Spawn With: [[Avenger]], [[Extra Health]], [[Health Link]], [[Horde]], [[Illusionist]], [[Missile Dampening]], [[Invulnerable Minions]], [[Shielding]].
<br>
* Damage Type: N/A.
* Additional Resistances: None.
* Will not spawn with: [[Knockback]], [[Nightmarish]].
<br>