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There is no added damage or any other debuff from the attack; the danger comes from a loss of control of your character, and the possibility that they will run into something very dangerous; a cluster of enemies, or another damaging boss effect, such as [[Molten]], [[Arcane Enchanted]], [[Plagued]], etc.
The v1.0.4 patch nerfed this ability slightly, providing frightened targets with 6 seconds of immunity to being frightened again after each incidence. This prevents characters, pets, or minions from being feared and re-feared in rapid succession.[http://diablo.incgamers.com/blog/comments/official-patch-1-0-4-notes/]
'''Nightmarish'''
* '''Additional Resistances: '''None.
* '''Can Not Spawn With:''' [[Vortex]] or [[Knockback]].
==Strategy==