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Nightmarish

4 bytes added, 04:22, 23 February 2013
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[[File:Nighmarish.jpg|thumb|400px|A Monk running scared.]]
[[Nightmarish]] is a [[Boss Modifier]] found on Champions, Bosses, and their minions in Diablo III. When a boss with this ability hits your hero or pet, there is a percent chance that that target will be inflicted with the [[Horrify]] effect and will turn and run away from the inflicting monster.
There is no added damage or any other debuff from the attack; the danger comes from a loss of control of your character, and the possibility that they will run into something very dangerous; a cluster of enemies, or another damaging boss effect, such as [[Molten]], [[Arcane Enchanted]], [[Plagued]], etc.
[[File:Nighmarish.jpg|thumb|400px|A Monk running scared.]] The v1[[Patch 1.0.4 patch ]] nerfed this ability slightly, providing frightened targets with 6 seconds of immunity to being frightened again after each incidence. This prevents characters, pets, or minions from being feared and re-feared in rapid succession.[http://diablo.incgamers.com/blog/comments/official-patch-1-0-4-notes/]
'''Nightmarish'''