Rituals (trait)
This trait became the passive skill Rituals when all traits were removed from the game prior to the press event of July 2011. This is archived for future curiosity and reference. This page is not to be updated with current info; see the skills page for current skill information.
Rituals is a trait of the Witch Doctor. It increases spell damage by a percentage of the character's Vitality.
Prior to the traits switch over in 2010, there was a passive skill of the same name and very similar properties.
Rituals Properties[edit | edit source]
Rituals
- Clvl Req: 19
- Description: Increases spell damage by a percentage of your Vitality.
- Max points: 5
- Rank One: Spell damage increased by +10% of your Vitality.
- Rank Two: Unknown.
- Rank Three: Unknown.
- Rank Four: Unknown.
- Rank Five: Unknown.
- Lore: Not yet known.
Classes[edit | edit source]
This is a Witch Doctor-only trait.
Synergies[edit | edit source]
None known.
Diablo III Classes [e] |
Barb skills Barb traits DH skills DH traits Monk skills Monk traits WD skills WD traits Wiz skills Wiz traits |
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The Witch Doctor - Witch Doctor skills - Witch Doctor traits - Mana - Witch Doctor skill archive [e] | |||||
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Level Req: Under 10 • Toughness |
Level Req: 11 Level Req: 15 |
Level Req: 19 • Rituals Level Req: 23 |
Level Req: 27 • Assassin Level Req: 31 |
Level Req: 35 • Superior Skill Level Req: 39 |
Level Req: 43 • Fetish Leader Level Req: 47 |