Absorption
Absorption is a rune effect in [Energy Armor]], a Utility Wizard skill.
- This is an Armor spell. Only one Armor spell can be active at a time.
This rune effect helps with Arcane Power regeneration, by grating a chance to gain 4 points whenever the Wizard is hit by a ranged or melee attack.
Skill Rune Effects[edit | edit source]
Refer to the Energy Armor rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information.
Name | Level | Description |
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<skill subcat="Armor spell" class="Wizard">Energy Armor</skill> <skill class="Wizard" rune="Absorption">Energy Armor</skill>
Media[edit | edit source]
Screenshots and movies will be added post-release.
Development[edit | edit source]
Prior to the skill revision in February 2012, this rune effect was enabled by the Golden Rune, granting the following effect with a level 7 runestone:
Absorption |
[e] Gain 7 Arcane Power whenever you are hit by an ranged or melee attack. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
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Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |