Spiritual Attunement
Spiritual Attunement is a Witch Doctor passive skill unlocked at Level 13, which regenerates mana and increases maximum mana.
Description[edit | edit source]
Name | Level | Description |
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<skill class="WitchDoctor">Spiritual Attunement</skill>
Synergies[edit | edit source]
No synergies with any active skills or other Witch Doctor passives are known.
Development[edit | edit source]
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. When traits were changed back to passive skills in early 2011, Spiritual Attunement was moved directly from a level 39 trait to a level 3 passive.
Beta[edit | edit source]
The beta started in September 2011, and Spiritual Attunement was moved to level 13. Passives were reorganized for Beta Patch 14, but Spiritual Attunement didn't change.
Previous Versions[edit | edit source]
- Spiritual Attunement (trait) - As a trait.
See the traits page for more details on previous versions of this and many other passive skills.
References[edit | edit source]
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- HardRock's Witch Doctor Passive Skills — IncGamers 6th Sep 2011
- Witch Doctor Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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