Difference between revisions of "Blood Ritual"
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==Description== | ==Description== | ||
− | {{ | + | {{skill description header}} |
− | + | <skill class="WitchDoctor">Blood Ritual</skill> | |
− | {{c_slate|''" | + | {{c_slate|''<skill flavor="yes" class="WitchDoctor">Blood Ritual</skill>''}} |
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==References== | ==References== | ||
− | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] | + | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011 |
− | * [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] | + | * [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] — IncGamers 6th Sep 2011 |
− | * [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] | + | * [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] — Blizzard's Official Diablo III Site |
{{Skill navbox Diablo III|WD}} | {{Skill navbox Diablo III|WD}} | ||
+ | [[category:Passive skills]] | ||
+ | [[category:Witch Doctor skills]] | ||
[[category:Witch Doctor passives]] | [[category:Witch Doctor passives]] | ||
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Latest revision as of 20:40, 24 May 2012
Blood Ritual (known as Ritual of Blood prior to September 2011) is a Witch Doctor passive skill unlocked at Level 20, which allows the Witch Doctor to draw some of his Mana costs from health, but also regenerates health.
Description[edit | edit source]
Name | Level | Description |
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<skill class="WitchDoctor">Blood Ritual</skill>
Synergies[edit | edit source]
No synergies with any active skills or other Witch Doctor passives are known.
Development[edit | edit source]
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. When traits were changed back to passive skills in early 2011, Blood Ritual (as Ritual of Blood) was moved directly from a level 15 trait to a level 18 passive.
Beta[edit | edit source]
When the beta started in September 2011, Ritual of Blood was renamed Blood Ritual and moved to level 17. When passives were reorganized for Beta Patch 14, Blood Ritual was moved up to level 20.
Previous Versions[edit | edit source]
- Ritual of Blood (skill) - The original passive skill.
- Ritual of Blood (trait) - As a trait, Ritual of Blood took 50% of mana costs from health.
See the traits page for more details on previous versions of this and many other passive skills.
References[edit | edit source]
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- HardRock's Witch Doctor Passive Skills — IncGamers 6th Sep 2011
- Witch Doctor Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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