Weapons Master
Weapons Master is a Barbarian passive skill unlocked at Level 16, which provides a bonus based on weapon type.
Contents
[hide]Description[edit | edit source]
Name | Level | Description |
---|
<skill class="Barbarian">Weapons Master</skill>
Synergies[edit | edit source]
No synergies with any active skills or other Barbarian passives are known.
Development[edit | edit source]
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.
Beta[edit | edit source]
Weapons Master was not seen until it showed up in the Diablo III beta as a level 13 passive. When passives were reorganized for Beta Patch 14, Weapons Master was moved up to level 16.
References[edit | edit source]
- Kastigar's Really Big Barb thread — IncGamers 8th Sep 2011
- Barbarian Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|