Plague Bats
Plague Bats is a rune effect in Firebats, a Physical Realm Witch Doctor skill.
This rune effect changes the damage type to poison, and causes the damage to scale up the longer a target is bathed in the rodent parade.
The tooltip for this skill is unclear. To clarify: The total damage from this one slowly rises to 220%, however, the damage also has the additional effect of lingering on the target even while the Witch Doctor has finished casting.
A quick spray of Plague Bats will induce a small DoT effect, while an extended spray of Plague Bats will induce a more damaging, extended duration damage-over-time effect.
Skill Rune Effects
See the Firebats rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, patch changes, and strategy tips.
Name | Level | Description |
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<skill subcat="Physical realm spell" class="WitchDoctor">Firebats</skill> <skill class="WitchDoctor" rune="Plague Bats">Firebats</skill>
Media
Screenshots and movies will be added post-release.
Development
Prior to the skill revision in February 2012, this rune effect was enabled by the Obsidian Rune, granting the following effect with a level 7 runestone:
Plague Bats |
[e] Enemies in the area are plagued. Damage is slow at first, but can increase over time to a maximum of 275% weapon damage per second as Poison. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |