Prismatic Armor
Prismatic Armor is a rune effect in [Energy Armor]], a Utility Wizard skill.
- This is an Armor spell. Only one Armor spell can be active at a time.
This rune effect increases all resistances by 50% while Energy Armor is active.
Remember that resistances in Diablo III are not stated in percentages, as they were in Diablo I and Diablo II. Resistances are flat numbers that work like Armor, with a higher number granting greater damage mitigation. Thus the higher a Wizard's resistances are, the more benefit this rune grants.
Skill Rune Effects
Refer to the Energy Armor rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information.
Name | Level | Description |
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<skill subcat="Armor spell" class="Wizard">Energy Armor</skill> <skill class="Wizard" rune="Prismatic Armor">Energy Armor</skill>
Media
Screenshots and movies will be added post-release.
Development
Prior to the skill revision in February 2012, this rune effect was enabled by the Crimson Rune, granting the following effect with a level 7 runestone:
Prismatic Armor |
[e] Increases all of your resistances by 180% while Energy Armor is active. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
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Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |