On Hit Modifiers
Items can often have a stat "on Hit" that is applied every time you hit with that skill. The "on Hits" come in two flavors a "static" value and a percentage. Because the speeds and number of enemies hit with each skill are different, Blizzard implemented a modifier to balance out the skills. Proc % applies to all "on Hits"
The existing "on Hits" are:
- Bleed (%)
- Blind (%)
- Chill (%)
- Fear (%)
- Freeze (%)
- Immobilize (%)
- Knockback (%)
- Life (static)
- Mana (static)
- Slow (%)
- Stun (%)
Chart is scaling percentage.
Unless noted the percentage applies to all runes. If any rune changes the percentage another entry will be added below the primary entry with the rune name.
Unless noted all AoE effects are per mob hit.
Singe Target effects are static, however testing shows AoE to have some variation, unknown as to why, so scales are based on the approx. average value.
Before adding your numbers, please site the source on the discussion page or write down your numbers as you achieved them to compare with the existing sample.
Contents
[hide]Barbarian Skill Modifiers[edit | edit source]
Hammer of Thunder with Rolling Thunder DOES NOT Proc
Skill | Proc % | Notes |
---|---|---|
Bash | 100% | |
Bash with Onslaught | 33%/33%/33% | |
Bash with Pulverize | 33% AoE | |
Cleave | 80% AoE | Capped at hitting 3 enemies? |
Cleave with Rupture, Reaping & Scattering | 67% AoE | Capped at hitting 3 enemies? |
Cleave with Broad Sweep & Gathering Storm | 50% AoE | Capped at hitting 3 enemies? |
Frenzy | 75% | |
Hammer of the Ancients | 67% AoE | |
Hammer of the Ancients with Smash | 80% AoE | |
Rend | 33% AoE | |
Rend with Ravage | 25% AoE | |
Rend with Bloodbath | 33% AoE + Proc 33% | Bleed proc reproc's |
Seismic Slam | 33% AoE | |
Seismic Slam with Shattered Ground | 33% AoE | |
Seismic Slam with Cracking Rift | 50% AoE | |
Whirlwind | 13% AoE | |
Ground Stomp | 25% AoE | |
Ground Stomp with Trembling | 20% AoE | |
Leap | 33% AoE | Only procs on landing hit. |
Leap with Toppling Impact & Arreat | 20% AoE | Only procs on landing hit. |
Sprint ONLY with Run like the Wind | 20% | |
Ignore Pain ONLY with Bravado | 50% AoE | |
Ancient Spear | ||
Revenge | ||
Furious Charge | ||
Overpower | ||
Weapon Throw |
Demon Hunter Skill Modifiers[edit | edit source]
Companion and Sentry DO NOT Proc.
Skill | Proc % | Notes |
---|---|---|
Hungering Arrow | 65% | Pierced shots proc again. |
Hungering Arrow with Puncturing Arrow | 55% | |
Hungering Arrow with Scatter Shot | 21% | |
Hungering Arrow with Spray of Teeth | 40% | |
Entangling Shot | 80% | |
Entangling Shot with Chain Gang | 20% | |
Entangling Shot with Shock Collar | 160% | Appears that Shot AND the Shock both proc |
Bola Shot | 50% AoE | On explosion. |
Bola Shot with Volatile Explosives | 25% AoE | On explosion. |
Bola Shot with Acid Strike | 20% | |
Grenades | 50% AoE | Each Grenade has separate proc |
Impale | ||
Rapid Fire | 100% per tick | Static per tick does not follow number of hits. |
Rapid Fire with Fire Support | 100% per tick + FS hits: 35-45% | See Rapid Fire above. However FS shots appear to be per hit, not tick. |
Chakram | ||
Elemental Arrow | 50% | |
Elemental Arrow with Ball Lightning | 25% | |
Elemental Arrow with Frost Arrow | 25% | |
Elemental Arrow with Nether Tentacles | 70% | |
Caltrops ONLY with Jagged Spikes | 60% AoE per tick | multiple Caltrops each give full heal even if placed on top of one another |
Smoke Screen ONLY with Choking Gas | ||
Vault ONLY with Action Shot | 33% | |
Vault ONLY with Trail of Cinders | ||
Evasive Fire with Surge | 100% | |
Fan of Knives | ||
Spike Trap | ||
Strafe | 62.5% | Very, very sporadic proc percentage (25%-150%) |
Multishot | ||
Multishot with Fire At Will | 8% | |
Cluster Arrow | ||
Rain of Vengeance |
Monk Skill Modifiers[edit | edit source]
Sweeping Wind, Cyclone Strike, Mantra of Retribution and the runes that add damage to Mantra of Evasion and Mantra of Conviction all DO NOT Proc.
Skill | Proc % | Notes |
---|---|---|
Fists of Thunder | 100%/100%/75% | Static Charge appears to proc twice. |
Fists of Thunder with Thunder Clap | 75/75%/75% | |
Deadly Reach | 85%/85%/75% | |
Deadly Reach with Piercing Trident | 85%/75%/50% | |
Deadly Reach with Scattered Blows | 85%/75%/35% | |
Crippling Wave | 75%/75%/50% | |
Crippling Wave with Tsunami | 75%/75%/50% | |
WotHF | 75%/9%/50% | |
Lashing Tail Kick No rune & Scorpion Sting | 66% | |
Lashing Tail Kick Vulture, Sweeping & Spinning | 50% | |
Lashing Tail Kick Hand of Ytar | 80% | |
Tempest Rush | 25% | |
Wave of Light | 11% | |
Wave of Light with Explosive Light | 25% | |
Wave of Light with Pillar of the Ancients | 20% | |
Dashing Strike | 100% | |
Exploding Palm | 100% | Explosions give more health, but testing was inconsistent. |
Seven Sided Strike | 17.4% per hit | Each hit procs 3 heals. |
Seven Sided Strike with Several Sided Strike | 8.7% per hit | Each hit procs 3 heals. |
Seven Sided Strike with Fulminating Onslaught | 11.5% per hit | Each hit procs 3 heals. |
Wizard Skill Modifiers[edit | edit source]
Skill | Proc % | Notes |
---|---|---|
Spectral Blade | 60% AoE | per cast, not per hit |
Spectral Blade with Deep Cuts | 100% AoE | per cast, not per hit |
Magic Missile | 100% | |
Witch Doctor Skill Modifiers[edit | edit source]
Skill | Proc % | Notes |
---|---|---|
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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