The Warden is a Superunique Skeleton mini-boss found in The Cursed Hold in Act I.
He is involved in the quest The Imprisoned Angel and will appear after all the spirits of the prisoners have been released for Queen Asylla.
There are no achievements associated with killing him.
The Warden is the target of a Bounty, Kill the Warden.
The Warden spawns in the middle of a cross-shaped intersection of flooring within the Hold, with steep drop-offs which Savage Fiends will climb up to attack the player. The spawning of the Warden will be preceded by an omnipresent voiceover within the game, where he says "Am I alone here? Must I do this myself? So be it. Face me, and repent". Once the voiceover ends, the Warden will pop up in the center of the cross-shaped area to attack the player.
He possess Jailer (as you'd expect) and Molten affixes but still, if you're the appropriate level here he and his few minions (Savage Fiend) shouldn't present a problem. Even so it is best not to engage him in the centre of the intersection.
Can't be a jailer without Jailer
As with all mobs with Molten, on death they explode
It's wise to stand clear of the explosion
The Warden's battle begins at 9:25 of the first video, and continues into part two.
Boss and Champion Special Boss Modifiers
|
Uniques Modifiers
|
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer
Defensive (Limit 1): Avenger(C) -- Health Link(C) -- Horde(B) -- Illusionist -- Missile Dampening(B) -- Shielding
Aggressive (No Limit): Arcane Enchanted -- Desecrator -- Electrified -- Fast -- Fire Chains(C) -- Frozen Pulse* -- Frozen -- Molten -- Mortar -- Plagued -- Poison Enchanted* -- Reflects Damage -- Teleporter -- Waller
(B) = Boss Only modifier. -- (C) = Champion Only modifier -- * = Reaper of Souls only
|
Removed Modifiers
|
Ballista -- Cold Aura -- Die Together -- Doppelganger -- Extra Health -- Invulnerable Minions(B) -- Life Link -- Magical -- Mirrored -- Multishot -- Mythical -- Powerful -- Stoneskin -- Vampiric
|
Key Quest Uniques and their Special Modifiers
|
Act One Uniques
|
Araneae - Web Spit
|
Leoric - Summon Skeleton, Teleport Strike, Triple Cleave
|
The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge
|
Act Two Uniques
|
Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport.
|
Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh
|
Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath.
|
Act Three Uniques
|
Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp.
|
Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw.
|
Cydaea - Pain Bolts, Web Trap, Spider Pits.
|
Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation.
|
Act Four Uniques
|
Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion.
|
Izual - Frost Nova, Frozen, Summon Minions.
|
Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred.
Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath.
|